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1
From CLEF to TrebleCLEF: the Evolution of the Cross-Language Evaluation Forum
In: http://www.mt-archive.info/NTCIR-2008-Ferro.pdf (2008)
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CLEF: Ongoing Activities and Plans for the Future
In: http://www.mt-archive.info/NTCIR-2007-Agosti.pdf (2007)
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3
Journal of Neuroscience Methods 139 (2004) 111–120 Multivariate tests for the evaluation of high-dimensional EEG data
In: http://www.univie.ac.at/mcogneu/art/hemmelmann-04.pdf (2004)
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4
Pragmatics in Human-Computer Conversations
In: http://crl.ucsd.edu/~saygin/papers/saygin-jop.pdf (2002)
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5
The NonI Conversation Simulator
In: http://ciips.ee.uwa.edu.au/~hutch/phd/research9.ps.gz (1998)
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6
Linguistic Analysis of Websites: A New Method of Analysing Language, the Poor Cousin of Usability
In: http://www.kid-soft.de/documents/Linguistic_Analysis_eye_square.pdf
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7
ACES: Aphasia Emulation, Realism, and the Turing Test
In: http://social.cs.uiuc.edu/papers/pdfs/11-ASSETS-acesTuring.pdf
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8
Learning American Sign Language (ASL) through a Gesture-Based Computer Game CopyCat: Learning American Sign Language (ASL) through a Gesture-Based Computer Game
In: http://www.cc.gatech.edu/~vlh/pubs/resna_sdc05.pdf
Abstract: CopyCat is a research prototype combining an interactive computer game with sign language recognition technology. This paper presents the development process of the game. CopyCat allows deaf children to communicate with the computer using American Sign Language (ASL) and encourages them to practice ASL in an enjoyable way. Focusing on a user-centered design method, we performed several pilot studies in collaboration with the Atlanta Area School for the Deaf (AASD) to develop compelling game play that also accounts for the limited accuracy of the sign recognition system. The resulting game shows promise: the children continued to play beyond what we required for our pilot studies; our ASL linguist consultant observed improvement in the children’s signing clarity, and the initial results from the
Keyword: computer game; gesture recognition; language acquisition; user-centered design; Wizard of Oz test BACKGROUND Ninety percent of deaf children are born to hearing parents who do not
URL: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.126.2710
http://www.cc.gatech.edu/~vlh/pubs/resna_sdc05.pdf
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9
and Computer Application
In: http://www.ijcaonline.org/volume5/number3/pxc3871269.pdf
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10
Everyone’s a Critic: Memory Models and Uses for an Artificial Turing Judge 1
In: http://agi-conf.org/2009/papers/paper_19.pdf
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11
From CLEF to TrebleCLEF: promoting Technology Transfer for Multilingual Information Retrieval
In: http://dis.shef.ac.uk/mark/publications/my_papers/DELOS_CLEFtoTrebleCLEF_20071116-d.pdf
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12
CLEF: Ongoing Activities and Plans for the Future
In: http://research.nii.ac.jp/ntcir/workshop/OnlineProceedings6/NTCIR/85.pdf
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13
Automatic Summarization based on Field Coherent Passages
In: http://research.ijcaonline.org/volume79/number9/pxc3891636.pdf
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14
The Use of Application Domain Knowledge (and Other Techniques) for Facilitating Requirements Capture
In: http://www.soi.city.ac.uk/homes/till/wp31.ps
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15
An Elaboration on the Effect of Reading Anxiety on Reading Achievement
In: http://www.ccsenet.org/journal/index.php/elt/article/download/50571/27176/
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16
Language Learning Achievement among Tertiary Students
In: http://www.journals.aiac.org.au/index.php/IJALEL/article/download/1164/1217/
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17
A “Catchy ” Copy and Concept Evaluation System Using a Natural Language Processing Approach
In: http://ultimavi.arc.net.my/banana/Workshop/SCI2002/papers/Ikada_Kaneda.pdf
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18
Diagnostic Language Testing for Taiwanese University Students: The Online English Assessment System (OEAS) Project
In: http://fllcccu.ccu.edu.tw/conference/2005conference_2/download/C44.pdf
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19
A Model of Foreign Language Anxiety in the Saudi EFL Context
In: http://ccsenet.org/journal/index.php/elt/article/download/37818/21138/
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20
Team Name
In: http://research.nii.ac.jp/ntcir/workshop/OnlineProceedings10/pdf/NTCIR/MedNLP/08-NTCIR10-MEDNLP-KuL.pdf
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